MathUtilEx.

LookRotation(Vector3, Vector3, Vector3, Quaternion) Method

Summary

Creates a rotation with the specified forward and upwards directions.
Namespace
StrideToolkit.Mathematics
Containing Type
MathUtilEx

Syntax

public static void LookRotation(ref Vector3 eye, ref Vector3 target, ref Vector3 up, out Quaternion result)

Parameters

Name Type Description
eye Vector3 The postion of the observer. i.e. camera
target Vector3 The location of the object to look-at.
up Vector3 The vector that defines which direction is up.
result Quaternion The created quaternion rotation

Return Value

Type Description
void