CameraExtensions.

ScreenToWorldRaySegment(CameraComponent, Vector2) Method

Summary

Converts the screen position to a RaySegment in world coordinates.
Namespace
StrideToolkit.Engine
Containing Type
CameraExtensions

Syntax

public static RaySegment ScreenToWorldRaySegment(this CameraComponent cameraComponent, Vector2 position)

Remarks

This method does not update the CameraComponent.ViewMatrix or CameraComponent.ProjectionMatrix before performing the transformation. If the CameraComponent or it's containing Entity TransformComponenthas been modified since the last frame you may need to call the CameraComponent.Update() method first.

Parameters

Name Type Description
cameraComponent CameraComponent
position Vector2

Return Value

Type Description
RaySegment RaySegment, starting at near plain and ending at the far plain.