Summary
    Performs a direction transformation using the given 
		TransformComponent.WorldMatrix.
    - Namespace
 - StrideToolkit
.Engine  - Containing Type
 - TransformExtensions
 
Syntax
public static void TransformDirection(this TransformComponent transform, ref Vector3 direction, out Vector3 result)
	Remarks
    This method does not update the 
	TransformComponent.WorldMatrix before performing the transformation.
    If the TransformComponent has been modified since the last frame you may need to call the TransformComponent.UpdateWorldMatrix method first.
    Parameters
| Name | Type | Description | 
|---|---|---|
| transform | TransformComponent | The transform to get the world matrix from. | 
| direction | Vector3 | The direction vector to transform. | 
| result | Vector3 | The transformed direction. | 
Return Value
| Type | Description | 
|---|---|
| void | 
