Summary
Performs a direction transformation using the inverse of the given
TransformComponent.WorldMatrix.
- Namespace
- StrideToolkit
.Engine - Containing Type
- TransformExtensions
Syntax
public static void InverseTransformDirection(this TransformComponent transform, ref Vector3 direction, out Vector3 result)
Remarks
This method does not update the
TransformComponent.WorldMatrix before performing the transformation.
If the TransformComponent has been modified since the last frame you may need to call the TransformComponent.UpdateWorldMatrix method first.
Parameters
| Name | Type | Description |
|---|---|---|
| transform | TransformComponent | The transform to get the world matrix from. |
| direction | Vector3 | The direction vector to transform. |
| result | Vector3 | The transformed direction. |
Return Value
| Type | Description |
|---|---|
| void |
