Summary
Performs a coordinate transformation using the inverse of the given
TransformComponent.WorldMatrix.
- Namespace
- StrideToolkit
.Engine - Containing Type
- TransformExtensions
Syntax
public static Vector3 InverseTransformPosition(this TransformComponent transform, Vector3 position)
Remarks
This method does not update the
TransformComponent.WorldMatrix before performing the transformation.
If the TransformComponent has been modified since the last frame you may need to call the TransformComponent.UpdateWorldMatrix method first.
Parameters
| Name | Type | Description |
|---|---|---|
| transform | TransformComponent | The transform to get the world matrix from. |
| position | Vector3 | The coordinate vector to transform. |
Return Value
| Type | Description |
|---|---|
| Vector3 | The transformed coordinate. |
