Summary
Performs a normal transformation using the inverse of the given
TransformComponent.WorldMatrix.
- Namespace
- StrideToolkit
.Engine - Containing Type
- TransformExtensions
Syntax
public static void InverseTransformVector(this TransformComponent transform, ref Vector3 vector, out Vector3 result)
Remarks
This method does not update the
TransformComponent.WorldMatrix before performing the transformation.
If the TransformComponent has been modified since the last frame you may need to call the TransformComponent.UpdateWorldMatrix method first.
Parameters
| Name | Type | Description |
|---|---|---|
| transform | TransformComponent | The transform to get the world matrix from. |
| vector | Vector3 | The normal vector to transform. |
| result | Vector3 | The transformed normal. |
Return Value
| Type | Description |
|---|---|
| void |
