Summary
    Performs a coordinate transformation using the inverse of the given 
		TransformComponent.WorldMatrix.
    - Namespace
 - StrideToolkit
.Engine  - Containing Type
 - TransformExtensions
 
Syntax
public static void InverseTransformPosition(this TransformComponent transform, ref Vector3 position, out Vector3 result)
	Remarks
    This method does not update the 
	TransformComponent.WorldMatrix before performing the transformation.
    If the TransformComponent has been modified since the last frame you may need to call the TransformComponent.UpdateWorldMatrix method first.
    Parameters
| Name | Type | Description | 
|---|---|---|
| transform | TransformComponent | The transform to get the world matrix from. | 
| position | Vector3 | The coordinate vector to transform. | 
| result | Vector3 | The transformed coordinate. | 
Return Value
| Type | Description | 
|---|---|
| void | 
